The green gem place-holder embedded in the wall is a proximity sensor that signals the doors to open. This type of fun will take place in the campaign
Our first interview! The interview was conducted while we were at the Manchester PlayExpo 2015. Exciting stuff! The interview was done by the guys at BlastProcess. Check them out on YouTube here
It’s all starting to come together. Display stands and leaflets arrived this week. Looks like we’re going to a show!
The hall is rented, the orchestra engaged. It’s now time to see if you can dance.
With just over a month to go until the 2015 Manchester PlayExpo we have been working hard on the TTB image. Introducing the new TTB logo!!
The main campaign will have local cooperative option. Allowing you and your friends to work together and take on the TTB campaign. The best part of game development, testing the game with friends.
Notice in this video our new thruster animations on the pods and the collision sound effects.